How’s your creative literacy? In the article “The 10 skills you need to thrive in the Fourth Industrial Revolution”, the World Economic Forum predicts that creativity will go from being the tenth most important job skill in 2015 to being the third most important job skill by 2020. According to the article:
Robots may help us get to where we want to be faster, but they can’t be as creative as humans (yet).
This is the year you need to take improving your creative game seriously.
To help, I’m providing several workshops and keynote talks to help individuals and teams learn how to practice and improve creativity as a necissary skill. Right now, I’m offering these to any company or organization that wants to bring me in, but eventually I’d like to offer open enrollment workshops when I get enough interest.
If you are interested in having me present one of these workshops or keynote talks, contact me and let’s chat.
Developing the most important skill of the 21st Century
Addresses the growing need to understand what creativity is and how anyone can improve their creativity skills
Experience Design Basics:
You are UX
For anyone interested in experience design— but does not consider themselves a designer
Trust by Design:
Keeping the Audience on Your Side
Present the principles of trust for design, and look at how you designers use them to help clients understand often obscure design decisions
Temporal Design Thinking:
Design thinking beyond the touchpoint
Training in design thinking principles, and broaden how they consider product design to grow with their audience rather than staying static
Let’s Get Creative:
Creativity is the new literacy
Explains how anyone and everyone can grow their creativity skills to be more competitive in the modern job market
Trust by Design:
Keeping your customers on your side
What will make audiences feel most comfortable and trusting through design decisions
Age & Tech:
Experience need not apply
At the very heart of the tech industry is a worm in the bud: old people are not allowed
Time And Relative Design In Space:
18 ways Doctor Who can make you more creative
An entertaining review of important design principles that will engage audiences in the context of everyone’s favorite timelord